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Exhibition
formerly in the William Fox Gallery.
In the fall of 1989, before virtual was a reality and before the appearance of
interactive multimedia, CD-ROMs, and something called the World Wide Web, the American
Museum of the Moving Image surveyed the history of the worlds first digital
entertainment medium with the exhibition Hot Circuits: A Video Arcade.
Ten years later, we find ourselves in the midst of a "retro-gaming" craze. The
Internet has become ground zero for arcade arcana, offering extensive information for
collectors and fans, shareware homages, arcade game emulation software that, when paired
with the code from the original game, makes your PC think that its Pac-Man, and
multi-player games that turn our digital telecommunications networks into one massive game
palace.
Back on store shelves, video-game companies are discovering what the music industry has
known for a long time: the past can be mined for profit. The classics are being cloned,
emulated, compiled, enhanced, and updated for a home market made up of children craving
novelty and post-boomers binging on nostalgia.
There are deeper reasons why these games endure. Arcade games familiarized an entire
generation with computers and screen-based interaction. They remain an object lesson in
game design. Despite their technologically complex origins, they can be experienced as
simple but intense pleasures, with engaging play mechanics and elegant interfaces.
Carl
Goodman, Curator of Digital Media
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